Introduction:
The King of Comedy—a financial-failure-turned-cult-classic about an obsessive aspiring stand-up comic who decides he is owed an appearance on the late night talk show hosted by his idol—represents a uniquely excellent demonstration of the power of ambiguity in art, and of the way that ambiguity, uncertainty, and indirectness are in fact fundamental attributes of art in general, and narrative art in particular. I’ll be drawing once again on my background in literary theory here, to pursue this angle.
Specifically, where I intend to focus is on the sequences in which protagonist Rupert Pupkin engages in elaborate role-playing and daydreaming regarding future social and professional events, and on the structural, narratological consequences that the presentation of those sequences has for the film’s ending.
Schmuck for a Lifetime:



You could probably tell from 
In an era when we lament the fact that the remake, the sequel, and the reboot have come to dominate the media landscape, it can be easy to forget that older forms of art (in particular, theatre) used to survive exclusively through their continual reinterpretation and re-presentation. Since his death, William Shakespeare has arguably garnered more of such ‘remakes’ and ‘reboots’ than any other artist, yet there are still great, interesting, and even somehow new versions of his works every year, on the stage and on the screen.![[Game: Elden Ring, FromSoftware, 2022] Tarnishing: A Thorough Critique Detailing the Few Mechanical Flaws of FromSoft’s Elden Ring](https://i0.wp.com/thegemsbok.com/wp-content/uploads/2022/04/Elden-Ring-screenshot-with-draconic-tree-sentinel.png?fit=722%2C406&ssl=1&resize=200%2C200)
![[Game: Dark Souls, FromSoftware, 2011] Unchosen Undead: A Thorough Existentialist Philosophical Analysis of FromSoftware’s Original Dark Souls](https://i0.wp.com/thegemsbok.com/wp-content/uploads/2019/04/Dark-Souls-screenshot-with-Darksign.png?fit=722%2C406&ssl=1&resize=200%2C200)
![[Work: The Denial of Death, Ernest Becker, 1973] The Denial of Life: A Critique of Pessimism, Pathologization, and Structuralism in Ernest Becker’s The Denial of Death](https://i0.wp.com/thegemsbok.com/wp-content/uploads/2019/10/Ernest-Becker-Sketch-by-M.R.P.-Presentable-1.jpg?fit=254%2C415&ssl=1&resize=200%2C200)
![[Game: Darkest Dungeon, Red Hook Studios, 2016] Inordinate Exsanguination: On the Design Decisions Bloating Red Hook's Otherwise Terrific Strategy Game Darkest Dungeon](https://i0.wp.com/thegemsbok.com/wp-content/uploads/2020/05/Darkest-Dungeon-screenshot-with-fearful-affliction-applied-to-crusader.png?fit=722%2C406&ssl=1&resize=200%2C200)