[Work: The Denial of Death, Ernest Becker, 1973]
The Denial of Life:

A Critique of Pessimism, Pathologization, and Structuralism in Ernest Becker’s The Denial of Death

 

Ernest Becker Sketch by M.R.P. - The Denial of Death - critique, criticism, analysis

Caricature Sketch by M.R.P.

Introduction:

One of my more unexpectedly disappointing experiences in recent memory was reading Ernest Becker’s seminal work of psychoanalytic theory and cultural anthropology, The Denial of Death. Humanity’s obsessive self-distraction and self-delusion on the topic of mortality is something in which I am deeply interested, which is why numerous people had recommended the book to me over the years. With the unmitigated praise (and prestigious accolades) the work has received, I was excited to read what I assumed would be a stirring philosophical and cultural analysis of the titular concept.

The Denial of Death does make a very good first impression, as Becker is an erudite scholar and (drawing on the work of Otto Rank) a subtle interpreter of the theories of Sigmund Freud. But concealed behind the parade of theorists and the solid analytical prose (seemingly consciously concealed) is an old-fashioned, moralizing, pessimistic set of theses: that humanity is in denial of mortality because of a ‘necessary’ denial of the human body and reality; that humanity can only exorcise the dread of death by embracing blind faith and rooting out ‘aberrant’ thoughts and behaviors; and that death can only be truly faced by those who approach the study of humanity and society through a (reductive) structuralist lens.

I think all three notions are shockingly misguided and false, to the extent that I almost see the widespread adoration of the work as either a defensive scenario (where folks who are unable to follow the thread of Becker’s argument praise it, for fear of having to admit their ignorance) or an ironic phenomenon of self-assured conservatism (where tradition-biased academics embrace the work because it pats them on the back and insists that only they have already conquered death). While The Denial of Death does certainly have praiseworthy merits, those merits have been stated and overstated across the decades. Thus, in this article I shall explain Becker’s project with special emphasis on its flaws, by addressing each of those three aforementioned theses in turn.

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[Work: The Denial of Death, Ernest Becker, 1973]
The Denial of Life:

A Critique of Pessimism, Pathologization, and Structuralism in Ernest Becker’s The Denial of Death

was last modified: October 10th, 2022 by Daniel Podgorski

[Game: Dark Souls, FromSoftware, 2011]
Unchosen Undead:

A Thorough Existentialist Philosophical Analysis of FromSoftware’s Original Dark Souls

 

Introduction:

Dark Souls, FromSoftware’s dark fantasy masterpiece, is a seemingly impenetrable work from an interpretive and thematic standpoint. First, famously, much of its worldbuilding and story can be reached only by careful attention to environmental set pieces, optional character interactions, and item descriptions. Second, and more of an obstacle for our present analytical purpose, Dark Souls is a game which seems to be about death, decay, and annihilation—but which is simultaneously a game starring a prophecy-driven character who survives death, and in which souls are demonstrable realities.

But would-be Souls scholars should not despair. As for the subtlety and density of its worldbuilding, this is no rarity in the wider world of art. While it’s nowhere near as complex as a Modernist novel, I would contend that Dark Souls is similarly rewarding to careful study as are, for instance, the works of Virginia Woolf and James Joyce. So, obviously I don’t consider the difficulty of accessing its story to be an insurmountable detriment. And as for the seeming thematic contradictions of the game, these are not intractable.

A reading of Dark Souls as being in conversation with the canon of existentialist philosophical thought yields a relatively straightforward path toward interpretation: Dark Souls, especially through its story and gameplay mechanics, is an allegory for the human condition in an entropic universe with no inherent meaning. That might seem vague and insubstantial, but hereafter I intend to provide support for it (and eventually specificity) through careful attention to both the game and the relevant philosophy.

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[Game: Dark Souls, FromSoftware, 2011]
Unchosen Undead:

A Thorough Existentialist Philosophical Analysis of FromSoftware’s Original Dark Souls

was last modified: December 9th, 2023 by Daniel Podgorski