[Game: Dark Souls, FromSoftware, 2011]
Unchosen Undead:

A Thorough Existentialist Philosophical Analysis of FromSoftware’s Original Dark Souls

 

Introduction:

Dark Souls, FromSoftware’s dark fantasy masterpiece, is a seemingly impenetrable work from an interpretive and thematic standpoint. First, famously, much of its worldbuilding and story can be reached only by careful attention to environmental set pieces, optional character interactions, and item descriptions. Second, and more of an obstacle for our present analytical purpose, Dark Souls is a game which seems to be about death, decay, and annihilation—but which is simultaneously a game starring a prophecy-driven character who survives death, and in which souls are demonstrable realities.

But would-be Souls scholars should not despair. As for the subtlety and density of its worldbuilding, this is no rarity in the wider world of art. While it’s nowhere near as complex as a Modernist novel, I would contend that Dark Souls is similarly rewarding to careful attention and study as are, for instance, the works of Virginia Woolf and James Joyce. So, obviously I don’t consider the difficulty of accessing its story to be an insurmountable detriment. And as for the seeming thematic contradictions of the game, these are not intractable.

A reading of Dark Souls as being in conversation with the canon of existentialist philosophical thought yields a relatively straightforward path toward interpretation: Dark Souls, especially through its story and gameplay mechanics, is an allegory for the human condition in an entropic universe with no inherent meaning. That might seem vague and insubstantial, but hereafter I intend to provide support for it (and eventually specificity) through careful attention to both the game and the relevant philosophy.

Dark Souls screenshot with Furtive Pygmy, Dark Soul, and First Flame - existentialist philosophical analysis of Dark Souls - FromSoftware - existentialism, Jean-Paul Sartre, Albert Camus, Friedrich Nietzsche

Continue reading

[Game: Dark Souls, FromSoftware, 2011]
Unchosen Undead:

A Thorough Existentialist Philosophical Analysis of FromSoftware’s Original Dark Souls

was last modified: October 30th, 2019 by Daniel Podgorski

[Topics: Consciousness, Evolutionary Biology, Panpsychism, Philosophy of Mind]
A Scientific Defense of Panpsychism:

Understanding Panpsychism through Evolutionary Biology and an Analogy to Electricity

 

Stones (Steve Parker) - scientific defense of panpsychism - evolution, biology, electricity

Photo by Steve Parker

Introduction:

Today’s topic is panpsychism, which is a theory in the philosophy of mind that deals with the nature of consciousness. In short, a person who holds to the truth of panpsychism is proposing, as a potential path toward solving the hard problem of consciousness, the notion that every piece of matter in existence possesses some modicum of consciousness. A conscious experience is something that happens at different scales and to different extents for certain collections of matter. The panpsychist would hold that an atom possesses a quantity of consciousness, as does a rock, a person, and a building.

If you’ve not read much into the philosophy of mind (and even if you have, depending on your intuitions), this might seem at first like a lot of nonsense. And furthermore, if you’ve been following along with this series—and so have a fair grasp of my naturalistic, phenomenological, pragmatic, and compromise-suffused personal philosophy—then you are probably going to be surprised by what I say next: I think panpsychism is a good theory. And, much like 19th-century philosopher William Kingdon Clifford, I think that anyone holding to the truth of evolutionary biology (as I clearly am) ought to think panpsychism is a good theory.

Continue reading

[Topics: Consciousness, Evolutionary Biology, Panpsychism, Philosophy of Mind]
A Scientific Defense of Panpsychism:

Understanding Panpsychism through Evolutionary Biology and an Analogy to Electricity

was last modified: April 23rd, 2019 by Daniel Podgorski

[Topics: Absurdity, Meaning, Morality]
When Mattering Matters:

Thomas Nagel, Final Outcomes, and Considering Actions on Different Scales

 

Introduction:

Thomas Nagel Sketch by M.R.P. - final outcome argument - absurdity - meaning

Caricature Sketch by M.R.P.
[High-res prints available here]

Where is one left, after four weeks of discussing morality, if the conclusions reached are primarily that humans would do well to approach situations of moral choice with earnest, humble attention to nuance and detail? Well, some of the background assumptions which have led to this formulation are somewhat grander, such as that the apparent objectivity of some basic moral strictures may be an expected piece of a socially evolved mind, or that the justifications for trusting most proposed sources of moral knowledge are on equally dubious footing.

So, if by some chance you are willing to grant that I might be on the right track with both the grand propositions and the simple conclusions, then you might think that we are actually left in a somewhat sorry state, as moral actions then lack the special significance for which they are often revered. In responding to that charge, one can refer to some remarks of Thomas Nagel on the experience of absurdity, and on when mattering matters.

Continue reading

[Topics: Absurdity, Meaning, Morality]
When Mattering Matters:

Thomas Nagel, Final Outcomes, and Considering Actions on Different Scales

was last modified: February 28th, 2018 by Daniel Podgorski